A downloadable game engine for Windows, macOS, and Linux

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IF YOU HAVE ANY QUESTIONS FIRST READ OUR WIKI!!!
CODENAME ENGINE IS NOT ANY ENGINE'S FORK!!!

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Codename Engine is a modification engine for the indie game Friday Night Funkin'!
It is the official successor of the previously well known Yoshi Engine, it mainly focuses on softcoding and modding.

It is Open Source and built with HaxeFlixel, it mainly features:

  • A full scripting system with an optimized fork of Hscript (its name is Hscript Improved)
  • Uses forks of popular libraries tailored specifically for the engine for the goal of better optimization.
  • Modding system and softcoding is as capable as source coding.
  • Focuses heavily on optimization, and encourages its users to also take on optimization practices.
  • Many modding tools without changing the core gameplay and the base to mod on.
  • Allows modularity using addons and mods that apply on top of the core mod.
  • Advanced editors which allows for possibly better experience and easiness when creating the mod.
  • Much more...

Please keep in mind that, despite these differences, we do not consider our engine to be any better than the others.

You can also join our Discord Server too if you'd wish to talk or receive more help with modding!

PLEASE DO NOT STEAL CODE FROM OUR PROJECTS! WE LOVE OPEN SOURCE BUT WE ALSO LOVE PROPER CREDITS!!!

You can find more informations on our Gamebanana studio page or directly on our GitHub Organization page!

Download

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Click download now to get access to the following files:

Codename Engine Windows 239 MB
Codename Engine MacOS 255 MB
Codename Engine Linux 204 MB

Development log